Vehicle
Ten skateboards, each a model of its own, from a seven-ply popsicle deck to a slab of glowing lava rock. Step on with one key, push off, time your strokes and pop an ollie: spin into switch, kickflip, grab and manual, and land it, or bail. With ESX or QBCore every board is an item you throw down and ride.
€9.99
- Granted to your Cfx.re account after payment
- Asset escrow, with the config left open
- Support on Discord
In motion
See it move
The tricks
Every trick, key by key
What you get
Skateboards, in detail
The boards
- 10 models: Skateboard, Carbon Pro, Neon, Volt E-Board, Twin Fish, Lattice, Hot Rod, Bamboo Cruiser, Pixel and Magma, each a vehicle of its own.
- Built in full: colour sets, collision and 5 levels of detail on every board; on the glowing ones the second colour is the light.
- One fit: the rider stands on every board in the same place, and they all ride the same.
The tricks
- Ollie: hold Space to crouch, let go to pop; the deeper the crouch, the higher it goes.
- Spins: 180s to 540s in the air, landing you in switch stance.
- Flips: kickflip, heelflip and pop shove-it; on the ground E turns a 180 or a body varial.
- Manuals and grabs: manual and nose manual on the ground, melon and indy grabs in the air.
- Bails: miss the landing and the rider tumbles on while the board rolls away.
The ride
- Timed pushes: a bar for every stroke; click on the mark for up to 2× the push and more top speed.
- Rolls like a board: coasts, slows uphill, runs away downhill, and GTA's physics carry it over kerbs.
- A rider who rides: a custom animation for every pose and trick, in regular and switch, seen by every player.
- On at once: the enter-vehicle key steps you on without an animation, and off again.
For your server
- Items: one per board for ESX, QBCore and ox_inventory; thrown ahead from the inventory, picked up with ox_target.
- Standalone too: the boards are ordinary vehicles, and /skateboard spawns one.
- Light: nothing runs on foot.
- Open config: every riding and trick value, and /skateboardtune to try them live.
- Exports: is it a skateboard, is this player riding, their stance, step off, give or throw a board.
Before you buy
What it needs
OneSync. Optional: ESX or QBCore for the items, ox_target for picking boards up.
- Scripts and models are protected by the FiveM asset escrow. The config and the texts stay open.
- Your server has to run with a license key from the Cfx.re account that owns the resource.
- Exports for your own scripts, in files that are left open as well.
Set up
On your server in three steps
Download
From the Cfx.re Portal, under Granted Assets.
Ensure
Put the folder into your resources and add it to your server.cfg.
Configure
Everything is explained option by option in the documentation.
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