Arcade

ESXQBCoreQbox

Chaos Arcade

An arcade cabinet for your server with nine casino games inside. Players walk up to a cabinet, the camera moves in until the screen fills the view, and the arcade opens: crash, roulette and a wheel that every player shares, plus blackjack, mines, hi-lo, dice, coin flip and plinko. It is played with your server's in-game money or arcade chips, every result is decided on the server, and every round can be checked afterwards.

€29.99
  • Granted to your Cfx.re account after payment
  • Asset escrow, with the config left open
  • Support on Discord

In play

The game, feature by feature

Ten cabinets: neon, inferno, toxic, royal, cosmos, diner, glitch, kitty, frost and tiki, each its own model.
On the cabinet: walk up, and the camera moves in until the screen fills the view.
Crash: one rocket for everybody. Cash out before it blows.
Roulette: one European table for everybody, a 3D wheel and ball. Here 36 pays $1,800.
Wheel: one wheel for everybody, four colours from 2× to 50×. Here 3× pays, and a level-up.
Blackjack: hit, stand, double and split against the dealer.
Mines: every gem raises the multiplier; cash out before a mine.
Plinko: 8, 12 or 16 rows, three risk levels, several balls at once.
Dice: under 7, seven, over 7, doubles, odd, even or an exact sum.
Coin flip: heads or tails, with a 3D coin that has an edge.
Hi-lo: higher or lower, with the chance and multiplier on each button.
Watch over a shoulder: two game clients. Player 2 walks up and sees player 1's screen on the cabinet, live.

In motion

See it move

Along the row of ten
Every cabinet, all the way roundchaos_arcade_neon01 / 10

What you get

Chaos Arcade, in detail

The cabinets

  • 10 designs, not 10 paint jobs: neon, inferno, toxic, royal, cosmos, diner, glitch, kitty, frost and tiki, each its own model around the same screen.
  • Built and baked in Blender: a lit marquee that breathes, LED trim, glowing buttons, a medium LOD and collision.
  • Your own artwork: two custom cabinets print your pictures on the marquee, sides, front, control panel and bezel.
  • Live screens: idle cabinets show the crash rocket, the roulette and wheel countdowns, the leaderboard and the latest big wins.
  • Placed in game: /arcade place puts a cabinet where you aim, saved on the server; limit one to some games or jobs.

Nine games

  • Shared rounds: one crash rocket, one roulette table and one wheel for everybody, with everybody's bets on show.
  • Against the house: blackjack, mines, hi-lo, dice, coin flip and plinko.
  • On the cabinet or fullscreen: the games can show on the cabinet's own screen in the world; every player switches with one button.
  • Auto-bet and shortcuts: auto-bet for dice, coin flip, plinko and mines, keyboard shortcuts for every game.
  • Watch over a shoulder: players around a cabinet see the game played at it, live, and ox_target brings the camera to its screen.

Levels and skins

  • Levels up to 1000: XP for every round and the money wagered, titles and ring colours.
  • A reward road: every reward ahead in one window, paid in money, items or skins.
  • 162 skins: 18 for every game, unlocked by level, rounds or wagers, bought, or won on the reward road.
  • Against farming: tiny bets earn less, so level rewards never cost more than the games bring in.

For the owner

  • Owner dashboard: house profit today, over 7 days and all time, per game and per day, and a switch for every game.
  • House bank and chips: optional; the arcade plays with its own money or a society account, and players can bet arcade chips.
  • Odds you set: one house edge per game (3% by default), bet limits and a cap on any payout.
  • Discord logging: six channels, from a public big-win feed to refused requests.
  • Your database: with oxmysql, levels, statistics and every round go into tables it sets up by itself.

Fair and safe

  • Provably fair: a hashed server seed, the player's own client seed and a nonce; any round can be recalculated.
  • Server-side money: bets are taken and paid on the server only, from the cabinet the player stands at.
  • Player protection: daily loss limits, breaks of a day, a week or a month, and a reminder of time and money.
  • Eight languages: every player picks their own.

On the road

The promo van

The Chaos Arcade Promo Van is included for free: a van in the arcade's wrap, to park outside your arcade or to drive through town. It is a resource of its own, ca_promovan, and optional: the arcade runs the same without it.

  • A lit sign on the roof that plays the arcade's attract mode while a player is near: a crash round, a wheel spin and plinko balls in turn.
  • A giant arcade joystick ahead of the sign and two giant buttons behind it.
  • Three liveries: the Chaos Arcade wrap, plain paint, and the base vehicle's own.
  • No dependencies and nothing to configure. Start it only if you want it.
  • Needs a game build that has the Youga Custom: sv_enforceGameBuild 2699 or newer.
Read the documentation of the promo van Watch all the promo vans on YouTube
The van, all the way round
The roof sign at play, as it does while a player is near

Before you buy

What it needs

ESX, QBCore or Qbox, found by itself, and OneSync (on by default on txAdmin). Optional: ox_target, ox_lib, oxmysql, ox_inventory for chips.

  • Scripts and models are protected by the FiveM asset escrow. The config and the texts stay open.
  • Your server has to run with a license key from the Cfx.re account that owns the resource.
  • Exports for your own scripts, in files that are left open as well.

Set up

On your server in three steps

  1. Download

    From the Cfx.re Portal, under Granted Assets.

  2. Ensure

    Put the folder into your resources and add it to your server.cfg.

  3. Configure

    Everything is explained option by option in the documentation.

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