Vehicle

Standalone

Gaming PCs

Ten drivable gaming PCs, each a full tower the size of a van and a model of its own, from a beige nineties tower to a mining rig and an art deco Royale. The glass side shows the whole build in RGB and swings up like a hot dog stand's flap to let you in: you drive from a gaming chair behind a sim wheel, with a monitor that plays along. Live screens, turning fans, its own horn and twelve extras.

Free
  • Granted to your Cfx.re account after payment
  • Asset escrow, with the config left open
  • Support on Discord

In action

The script, feature by feature

The glass side is the door: it swings up, you are in the seat, the PC boots with a white flash and a chime.
A monitor that plays along: the road follows your speed and steering, from a chair behind a sim wheel.
The wheel's display: speed, gear and shift lights, live, on a wheel that turns with the steering.
The whole build, modelled: the board, pump, memory and cables behind the glass, in the RGB colour.
Real light: the colour lights the inside of the PC and the ground under the open flap.
Speed mode: blue standing still, through green and yellow to red at top speed.
Real vehicle glass: it shatters like a car window, and any repair puts it back.
All ten flat out: each with its own weight, power and top speed.
Out in the city at night: ordinary add-on vehicles, with underglow in the RGB colour.
Field Ops off-road: a military hard case on beadlocks and knobby tyres.

The showroom

Pick your ride

Every PC, all the way roundgamingpc01 / 10

01 of 10

Gaming PC Mobile

  • A full tower the size of a van
  • A glass side, the whole build
  • Fans, pump and card in RGB

PaintThe steel caseLightFans, strips, emblems

Lights H

In motion

See it move

All 10, side by side
A slow look along the row of PCs

What you get

Gaming PCs, in detail

The PCs

  • 10 models: Gaming PC Mobile, Retro Tower, Snow Panorama, Timber, Workstation, Hardline, Mining Rig, Neon Wedge, Field Ops and Royale, each a vehicle of its own.
  • Built in full: colour sets, collision, real vehicle lights and 5 levels of detail on every PC; the first colour paints the case, the second is the light.
  • The whole build behind the glass: a motherboard, an AIO pump, a graphics card with three fans, memory, sleeved cables and a radiator, all modelled.
  • From retro to royal: a nineties tower with a CRT, a water loop in hard tubes, six graphics cards on the roof, a military hard case, gold and marble.

Drive it from inside

  • The glass side is the door: it swings up when you get in or out, and opens from outside with ox_target.
  • A cockpit inside: a racing chair, a sim wheel that turns with the steering, pedals and a monitor.
  • Live screens: the monitor plays a racing game that follows your speed and steering; the wheel shows speed, gear and shift lights.
  • The glass breaks: shots or a hard crash shatter it like a car window, and any repair puts it back.
  • Its own sounds: a start-up chime, fans humming over the electric motor, and its own horn: car, synth or beep.

Lights and extras

  • RGB: every fan ring, the memory, the pump, the coolant and the strips glow: rainbow, breathe, speed, colour or off, seen by everyone.
  • Real light: at night the colour lights the inside and the ground under the open flap.
  • Fans that turn with the engine, faster with the revs.
  • 12 extras on every PC: side monitors, webcam, headset, drink holder, keyboard tray, coolant tank, carry handle, roof light bar, rear wing, wi-fi antennas and the fans.
  • Real GTA extras: vMenu's extras menu, SetVehicleExtra and garage scripts that save extras.

For your server

  • Standalone: no framework needed. /gamingpc spawns one for admins.
  • Ordinary add-on vehicles: shops, garages and /car work with their spawn names.
  • Light: the screens, the light and the sounds run only near a PC.
  • Open config: getting in, the lights, the screens and every sound in one commented config.lua.
  • Exports: is it a gaming PC, its light mode, its glass flap, on the client and the server.

Before you buy

What it needs

No dependencies. OneSync is recommended: the light modes and the glass flap are shared through state bags. ox_target is optional, for the side panel from outside.

  • Scripts and models are protected by the FiveM asset escrow. The config and the texts stay open.
  • Your server has to run with a license key from the Cfx.re account that owns the resource.
  • Exports for your own scripts, in files that are left open as well.

Set up

On your server in three steps

  1. Download

    From the Cfx.re Portal, under Granted Assets.

  2. Ensure

    Put the folder into your resources and add it to your server.cfg.

  3. Configure

    Everything is explained option by option in the documentation.

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