Vehicle

StandaloneESXQBCoreQbox

Gaming Chairs

Ten drivable gaming chairs, each a model of its own, from a racing gaming chair to a golden throne and a toilet on wheels. Sit down with one key and roll off: hold the handbrake to drift, charge it up through three levels and let go for a burst of speed. Hop, spin, light it up in RGB and bolt on twelve extras. With ESX, QBCore, Qbox or ox_inventory every chair is an item you put down and ride.

Free
  • Granted to your Cfx.re account after payment
  • Asset escrow, with the config left open
  • Support on Discord

In action

The script, feature by feature

On at once: the enter-vehicle key sits you down without an animation, and the chair rolls off.
Its own driving: a punchy start, tight turns and swivelling on the spot.
RGB: colour, RGB, pulse or off, and the underglow, switched from the seat.
Chill: one of three ways of sitting, the hands behind the head.
12 extras: switched on one by one in vMenu, from the monitor to the safety flag.
Flush: a toilet on casters, one of the ten chairs.

The showroom

Pick your ride

Every chair, all the way roundgamingchair01 / 10 On it now: spoiler, cat ears, rockets, monitor, snacks, rubber duck, headset, safety flag, phone, neck pillow, pizza box, AFK plate

01 of 10

Gaming Chair

  • The racing gaming chair
  • Bolsters, wings, belt slots
  • Quilted leather, lit emblem

PaintThe leather bolstersLightStrips, base, emblem

Lights H

In motion

See it move

All 10, side by side
A slow look along the row of chairs
The Gaming Chair with all twelve extras

The ride

Hold, drift, let go

Hold the handbrake in a curve and the chair slides sideways round it. The longer it slides, the higher the charge, and the sparks under the casters show it. Let go, and the charge fires as a burst of speed. A tap on its own is a hop.

  1. Level 1after 0.7 s of sliding+3.0 m/s for 0.7 s
  2. Level 2after 1.5 s of sliding+5.0 m/s for 1.0 s
  3. Level 3after 2.4 s of sliding+7.5 m/s for 1.4 s
Drift: one slide through all three levels, then the level 3 burst, driven with the script's own numbers.

What you get

Gaming Chairs, in detail

The chairs

  • 10 models: Gaming Chair, Breeze, Vertebra, Gaming Throne, Flush, Gaming Pod, Boss, Oak, Lowrider and Cyber, each a vehicle of its own.
  • Built in full: colour sets, collision and 5 levels of detail on every chair; the first colour paints the accent, the second is the light.
  • From office to absurd: a mesh office chair, a spine of lit ribs, a crown with glowing jewels, a toilet with a flush button, a sci-fi egg, candy paint and hydraulics.

The ride

  • Its own driving: the script drives the chair, not GTA's car physics: a punchy start, tight turns, swivelling on the spot, flat on any ground.
  • Drift: hold the handbrake in a curve to slide; sparks show three charge levels, and letting go fires a burst of speed.
  • Hop and spin: tap the handbrake to hop, press E to whirl round once on the casters.
  • Its own sounds: casters rolling, an electric motor's whine, the squeal of a drift, the hop and the burst. No car engine.

Lights and extras

  • RGB: light strips, caster rings, emblems and an underglow in the chair's second colour: colour, RGB, pulse or off, seen by everyone.
  • 12 extras on every chair: spoiler, cat ears, rockets, monitor, snacks, rubber duck, headset, safety flag, phone, neck pillow, pizza box and an AFK plate.
  • Some do something: the rockets shoot flames with every burst, the duck squeaks with every hop.
  • Real GTA extras: /chairextra, vMenu's extras menu, SetVehicleExtra and garage scripts that save extras.

The rider

  • Fitted to each chair: a custom animation for every chair's seat, backrest and armrests.
  • Rides along: leans into curves, is pressed back speeding up, lies into a drift, throws the arms wide in a spin, presses the armrest button for the light.
  • Three ways of sitting: relaxed, gamer with a controller in the hands, or chill with the hands behind the head. Others see the same.
  • On at once: the enter-vehicle key sits you down without an animation, and up again keeping your speed.

For your server

  • Items: one per chair for ESX, QBCore, Qbox and ox_inventory; put down in front of the player, picked up again with ox_target.
  • Standalone too: the chairs are ordinary vehicles, and /gamingchair spawns one.
  • Vanilla mode: one setting turns them into plain add-on vehicles at 0.00 ms resmon.
  • Open config: every driving, drift, light and sound value, and /gamingchairtune to try them live.
  • Exports: is it a gaming chair, is this player sitting, get up, give a player a chair, put one down, pick one up.

Before you buy

What it needs

OneSync. No framework needed; ESX, QBCore, Qbox or ox_inventory for the items, ox_target for picking them up.

  • Scripts and models are protected by the FiveM asset escrow. The config and the texts stay open.
  • Your server has to run with a license key from the Cfx.re account that owns the resource.
  • Exports for your own scripts, in files that are left open as well.

Set up

On your server in three steps

  1. Download

    From the Cfx.re Portal, under Granted Assets.

  2. Ensure

    Put the folder into your resources and add it to your server.cfg.

  3. Configure

    Everything is explained option by option in the documentation.

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